Master of Science in Digital Media
Bremen University of Applied Sciences
|
|
An inter-university program from: University of Bremen, University of Applied Sciences Bremen,
University of Applied Sciences Bremerhaven, University of the Arts Bremen
|
|
Thesis Title
|
Digital Media in Urban Spaces: a case study in Hamburg, Bremen and Rotenburg (Wümme)
|
Supervisors
|
Prof. Dr. Andreas Breiter - University of Bremen
Prof. Dr. Charlie Gere - Lancaster University
|
Thesis Abstract
|
Digital media are present in public spaces and are connected to activities of people's routine
in a way that cannot be dissociated of the idea of urban spaces anymore. Gadgets, such as
parking-lot information booths, vending machines, and public telephones are a part of the city
life. This research looks into the urban scenario using the cities of Hamburg, Bremen and
Rotenburg (Wümme), in the North of Germany, as sample. A carefully designed empirical
research mapped the digital media items in the surrounding areas (a circumference of 250
radius meters) of the City Halls, using GPS trackers to tag and synchronize item's images and
locations, merging in on-line maps based on satellite images.
After that approach, the digital media items were categorized under similar characteristics and
functions. The discussion of each category allowed the interpretation of the characteristics and
the understanding of the role on a contextualized environment. The empirical approach and
discussions are supported by a deep theoretical research on communication theory, soft
urbanism, mediatization and digital media. As a conclusion, a relation among the population
density and the incidence of the digital media was perceived. Furthermore, the intrinsic
relation of the digital media and the city is connected in a way that configures an important
element on the description of urban scenarios.
|
Thesis Download
|
(82 pages, in PDF format)
201109--DUTRA_Joatan_Preis--master_bremen_thesis--digital_media_in_urban_spaces.pdf
|
|
|
|
|
Project Title
|
StreetDroids: a context-aware mobile game
|
Project Description
|
The "StreetDroids" was an one year colective project (2009/2010) combined between the Bremen University of Applied Sciences and Bremerhaven University of Applied Sciences; immersed in the Digital Media Master Program.
The StreetDroids is an open mobile game where the users/players can contribute to its expansion by an
available web-editor, being able also to apply the created missions on different games scenarios,
taking place in the real environment, following the concept of pervasive gaming or real world mission games.
|
Collective Report
|
StreetDroids/MobileHive Final Report (203 pages, in PDF format)
201004--DUTRA_et_al--master_bremen_project--mobilehive_final_report.pdf
|
Personal Report
|
Graphical Interface - Design Aspects (14 pages, in PDF format)
201004--DUTRA_Joatan_Preis--master_bremen_project--graphical_interface_report.pdf
|
Project Activities
|
Conducted research in the area of ergonomic design and user interface applied for mobile devices.
On this project, worked on several fields, such as Project Management and Game Mechanics, being
the responsible for the design and navigation of the game, applying concepts of usability, HCI, GUI
and ergonomic navigation.
|
Screenshots
|
|
Screens' selection of the StreetDroid's Mobile Game
Screens' selection of the StreetDroid's Web-Editor
|
|
Project Title
|
e-Magister: a Digital classbook for mobile devices.
|
Project Description
|
This paper was the last part of a series of tasks divided in: Market Analysis, Project Plan, Software Requirements Specification, Proposal,
Poster Presentation, created for the class "Educational and Management Information Systems".
The main task was to create a conceptual mobile management tool for teachers, applied for schools in Bremen, using prototype techniques.
|
Prospect and Prototype Presentation Download
|
(15 pages, in PDF format)
201001--DUTRA_EBEL_LAGOS--master_bremen--emagister_mobile_classbook.pdf
|
Screenshots
|
|
Prospect and prototype preview of the "e-magister" mobile tool.
A list of taken modules during the Master program, beyond the Master Project (36 ECTS)
and Master Thesis (30 ECTS).
|
|
Modules (6 ECTS each)
|
- Small Screens, Great Interactions
- Management Information Systems - Educational Information Systems
- Visualization, Sofinication, Mapping
- Software Engineering for Ubiquitous Services
- Visual Rhetoric
- Digital Art & Digital Culture. History and Perspectives
- Mastering in Digital Media - Management
- MediaArt
- Ontologies Meet Shakespeare
|
|
|
|