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Cultural hARitage

Augmented Reality & Cultural Heritage


About the cultural hARitage Project

Introduction It is far behind the time when, in order to enjoy a historical and cultural experience, it was necessary to visit a museum or to buy a guide to check the information about the monuments and historical buildings in a city. Despite the importance of these institutions and options, the technology allows the expansion of the concept one step further, and the cities itself can be considered open air museums.

The spread and importance of mobile devices, as smartphones, on everyday activities is well known. It is possible to list several features that allows people to navigate and access contextaware information, such as GPS, QR code scanners, augmented reality (AR), just to mention a few.

But the combination of augmented reality and cultural heritage content it is still not clear, from the effectiveness perspective. Some apps are already displaying touristic information using AR, such as Wikitude, Tripwolf, Junaio and others.

With the Wizart CMS Tool, which combines different media files (audio, video, 3d, text, links, etc) elements with Junaio, it is possible to use AR to achieve cultural information, creating a different approach on current AR apps, which could lead for interesting investigations. One possibility, among others, is the use of iconographic elements (combining comics characters, icons and text) that would trigger the information according to the proximity of the user, based on GPS location.

The target content for this project is a combination of touristic information with cultural heritage content. The content can be applied for different city backgrounds, from UNESCO´s World Heritage Sites to Mythology, as can be seen on the developed project on Belgium and Greece (below).

This project aims to explore new tools and ways to present historical content for mobile users. The Wizart CMS Tool creates an ideal scenario to experiment cultural content using AR, being a perfect opportunity to go beyond, towards something more pragmatic, and where it is possible to empirically validate some of the developed propositions, offering a unique opportunity to analyze the use of AR and Cultural Heritage content.

Video


Technical Information

WizARt CMS Tool *

* Retrieved from AugmentedNL

This project was developed using the WizARt CMS Tool, developed by Luciano Pinna.

Wizart consists of an intuitive web-based CMS and a Junaio channel with which the AR can be experienced. With the CMS users can upload images, 3D models, audio and even video to be displaced somewhere in augmented space. These can be further enhanced by adding all kinds of animations and realtime lighting.

AR objects are placed in Wizart according to the bubble principle. A bubble is defined at a GPS location via the CMS. Once a viewer enters the bubble all objects that are attached to that bubble are displayed. The objects are unloaded when the viewer leaves the bubble again. This principle provides a robust way of experiencing AR and enables almost endless content.

Among the more advanced features of Wizart are built-in routes, dynamic lightning, stop motion animation, multi-user asset management, realtime sockets connection, multiple file uploads, powerful search functions. Furthermore, you can build and test individual pois or objects from anywhere with anybody. Wizart is running on a LAMP platform with a node.js server in parallel for realtime interactions, and using Junaio as the primary AR browser. Junaio is available on iOS and Android, for mobile phones and tablets.

To know more about WizARt:
http://augmentnl.com/wizart-in-art-education/


The developed App works in this way:

  1. Install the Junaio App on your mobile devide (iOS or Android);
  2. Scan the developed QRCode with Junaio;
  3. Experience the Augmented Reality, navigating with the available compass.


Implementation: Brussels - Belgium

Project Name: cultural hARitage in Brussels
Venue: Connecting Cities - Urban Media Lab
Content Target: UNESCO World Heritage Site in Brussels:
La Grand-Place
Period: 13-21st June 2014

Documentation: http://wiki.imal.org/project/cultural-haritage-brussels

Watch Video Documentation https://www.youtube.com/v/ECeQSZnKmKE?start=164&end=218&version=3

Project Teaser

More Information Academic :: Connecting Cities - Media Urban Lab

Implementation: Volos - Greece

Project Name: ARgos - Augmented Reality in Volos
Venue: 3rd EINS Summer School
Content Target: Historical, Mythological and Touristic information about Volos and Region.
Period: 13-20th July 2014

Documentation: Academic :: 3rd EINS - Summer School

Project Teaser

Videos App Preview: ARgos - POI 1 (@YouTube)

App Preview: ARgos - POI 2 (@YouTube)

App Preview: ARgos - POI 3 (@YouTube)



Watch Video Presentation ARgos - Augmented Reality in Volos - Final Presentation
(@YouTube)

Published Paper / Implementation: Bremen - Germany

 
Paper Cultural hARitage: Augmented Reality applied on Cultural Heritage
Download Paper (6 pages, in PDF format)
20141210--DUTRA_EBEL--Cultural_hARitage_Augmented_Reality_ applied_on_Cultural_Heritage--EuroVR2014.pdf
ISBN
DOI
978-3-905674-76-7
10.2312/eurovr.20141349
Event EuroVR 2014
URL http://eurovr14.uni-bremen.de/
Date and Location 08-10 December 2014
University of Bremen
Bremen - Germany

Watch Presentation Video

Paper Presentation
(@YouTube)

Download

Download the QR Codes & Flyer in PDF format

cultural hARitage

http://tiny.cc/culturalhARitage